Techpost | Techpost2026-04-27T04:20:53Zhttps://techpost.io/feed/atom/WordPressWeb Guyhttps://webguy.io/<![CDATA[Scott Bakula Cameo on It’s Always Sunny in Philadelphia]]>https://techpost.io/?p=13072022-06-05T11:03:47Z2022-06-05T10:46:21Z... Scott Bakula Cameo on It’s Always Sunny in Philadelphia]]>The season 12 premiere of It’s Always Sunny in Philadelphia, unsurprisingly, was hilarious and well-conceived as usual. However, one unexpected and delightful surprise for Quantum Leap fans like myself, was the awesome Scott Bakula cameo!

In this episode, the gang find themselves transported into the bodies of black people, with the natural expectation of TV tropes being that they’ll learn some lessons along the way about “Walking a mile in someone else’s shoes.” Of course, in Sunny fashion, they turn the trope on its head and continue to fumble through just as racist as ever.

As the gang sings their way through the plot line trying to figure out the “rules,” they stumble upon a janitor played by Scott Bakula, playing a faux version of himself. The gang riffs on him a bit about him trying to steal their “leap” and Scott riffs on himself a bit about missing the “glory days” of 1989, being that he’s now presumably “washed up.”

Of course, the opposite is true, as Bakula continues to be a leading man in television even today. While I loved Bakula in Lord of Illusions and would have very much liked to have seen him in more movies, his television career is quite an achievement, which offer his fans plenty of years of entertainment to enjoy his work.

“Oh boy!”

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Web Guyhttps://webguy.io/<![CDATA[Mafia III is Simply Amazing, Despite Almost Unanimous Bad Reviews]]>https://techpost.io/?p=13082022-06-05T10:24:29Z2022-06-05T10:12:47Z... Mafia III is Simply Amazing, Despite Almost Unanimous Bad Reviews]]>After having just completed Mafia III, I have to say, I’m very surprised by the mostly bad reviews it received, nearly across the board at all the major game news publications. Of course, everyone’s entitled to their opinion, it’s all relative and subjective, yadda yadda. Every game is going to have both good and bad reviews, naturally.

But, sometimes, something just doesn’t quite add up. You start to wonder if all of these reviews are really carefully considered by people who played the game to completion, focusing just on the merit of the game without unfair comparisons and influence from others already saying the game isn’t very good. It starts to feel like a bandwagon, and perhaps some reviewers are placating to the mainstream more than being honest and saying they enjoyed the game, or are distracted from giving it a chance in the first place.

The biggest thing that the game has going against it, and I would imagine the series always had, is its comparison to the GTA series. Without a doubt, the game is heavily influenced by GTA, of course, but that’s a very high bar of comparison for any game to live up to. The games from the GTA series, deservingly so, are perhaps the highest rated games of all time.

Personally, I’m very good at controlling my expectations, not listening to other opinions until I see for myself, compartmentalizing from comparing to other similar works, and finally, immersing myself into a story, no matter the medium. I’m not a professional reviewer, but I’ve been gaming for 25 years. I’m not a babe in the woods when it comes to identifying a polished, AAA title. And Mafia III is clearly a polished labor of love, with a decent enough budget (being owned by the same parent company, Take-Two, as Rockstar, developer of the GTA series).

Going in with fresh eyes and not even having ever played Mafia or Mafia II, I found that the the story is amazing (your cliché revenge story, sure, but done well); the characters are amazing; the acting is amazing; the location is amazing (New Orleans); the era is amazing (the ’60s); the soundtrack is amazing (Rolling Stones, Beach Boys, Elvis, Johnny Cash, CCR, and many, many others); the graphics are amazing; the driving physics are amazing (weight, sliding, drifting — I played with the Simulation setting on); the stealth is amazing; the gunplay is amazing. Oh yeah, and there are gators, which are also amazing:

Mafia III Gator

All in all, the game is simply well-made and fun. If you can enjoy it on its own merit, it’s a great game. If you compare it to GTA, of course it falls short, like any game would. Outside of being in the giant shadow that GTA casts, some of the main complaints I’m seeing are:

#1: It’s buggy. — That’s true; it is. The game crashed on me at least once every play session I had with it (which is apparently the case with most people who played the game). It would happen after playing for a few hours. Strangely, it didn’t bother me that much. Considering the way games have evolved to auto-save and load quickly, it was never really an issue of losing my progress or having to wait an absurd amount of time to get back into the action. If this were an older game, where much of the difficulty lied in the fact that after you reached a milestone, you had to survive just in order to manually save or else you’d completely lose your progress and have to start all over again, that would indeed, be control-throwingly infuriating. And sure, like any game with the complexity of an open world like this, there were other bugs, but mostly they were fun or funny. Nothing really that ever caused me to fail a mission or die because of poor mechanics or camera angle issues.

#2: It’s repetitive. — Again, that’s true; it is. The missions were very grounded in reality, without anything too wild or imaginative happening. Again, this isn’t GTA. There are no variety of missions involving planes, helicopters, tanks, or aliens. It was just straight, back to basics, gritty, on the ground, hand-to-hand, knife, and gun fighting. I really enjoyed it and it never became repetitive in a tiring way. It was repetitive in a fun, replayability kind of way.

#3: Bad AI. — As long as you play on the hardest setting (which I would recommend for most modern games anyway as they generally make games too easy these days), it was challenging enough, especially when enforcers were called in, who seemed to have their AI or aggressiveness turned all the way up. It seems though that it’s impossible to please the current generation of reviewers these days concerning AI, as they often complain about it not being smart enough, but then when a developer makes the AI really smart and strong, they complain about that too. I feel for developers as this is a “damned if they do, damned if they don’t” situation.

#4: No online mode. — I actually don’t recall anyone complaining about this, but just for good measure, I’ll cover it anyway. Honestly, breath of fresh air. Games have become too focused on online play, and I was really needing a fix of some strictly story-based gameplay. There are also 3 upcoming story DLCs that I’m looking forward to, especially the third and final DLC, titled “Sign of the Times,” which focuses on the Charlie Manson cult aspect of the late ’60s that I had in the back of my mind and was wondering if anything like that would make an appearance in the game while I was playing, as it was such a crucial part of the history of the late ’60s. So, that answers my question on that.

Mafia III: Sign of the Times

Bottom Line

The game clearly got off to a rocky start, which needed some patches and a few more to come I’m sure. But, I sincerely hope that people can look past those issues and the bad reviews and give it a try, because I simply don’t think they were significant enough to take away from the otherwise great game that’s there to be enjoyed. Perhaps that will scare most people away from a brand new purchase, but hopefully not from a discounted or used purchase at least, which is just around the corner I’m sure.

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Web Guyhttps://webguy.io/<![CDATA[The Facebook Like Button Replacement is Here]]>https://techpost.io/?p=7672026-04-27T04:20:53Z2021-11-04T07:00:28Z... The Facebook Like Button Replacement is Here]]>

UPDATE — The Applause Button has been retired and I’ve built my own Facebook Like button replacement.

Facebook is constantly in the news these days for one scandal or another, though for most of us, this is very old news. From the very beginning back in 2004, Mark Zuckerberg made it clear what he thinks of users freely giving up their personal data to him, and that’s that they’re “dumb fucks.”

But even among the non-tech-savvy, Facebook has become a household name synonymous with creepy data collection, to the point where they’ve now had to rebrand as Meta (a name only slightly less awkward than simply calling it Data). At least it’s an honest name, in that that is indeed their primary purpose, collecting your meta data.

The Like button, first introduced in 2009, was a new and genius way for Facebook to profile their users even more, not just onsite, but as a clever way to install trackers all over the web. There’s really nothing else like it. Other social media platforms, not even Twitter, ever introduced a Like button that you could embed on your own website, in apps, on posts, and other types of content.

I personally searched far and wide to find an open source, not-so-creepy alternative. I finally found it in the Applause Button, created by Colin Eberhardt.

Give it a try:

I’ve already begun replacing the Facebook Like buttons I was using on various projects with the Applause Button, as well as personally backing the project, and creating two WordPress plugins powered by the Applause Button to help make it more easily accessible to people:

Applause ButtonLove Button

There are so many applications for the button and so many different ways to customize it. You can use whatever icon you like, the count can represent a clap, like, love, vote, upvote, recommend, or whatever you need it to be for your project. I’m sure there are even more creative applications for the project that I haven’t thought of.

Whatever the case, I’m all in. This is the one to back as the definitive replacement for the Facebook Like button. If you need a like button, but without the creepy tracking, consider donating to the project.

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Tyler Jones<![CDATA[What is Happening with 3D Mario?]]>https://techpost.io/what-is-happening-with-3d-mario/2022-05-22T03:21:06Z2021-09-14T19:29:53Z... What is Happening with 3D Mario?]]>If there’s one thing you can say about the 3D Mario franchise, it’s that Nintendo loves to take their time to make the games as good as they possibly can be. As a fan, I appreciate the quality that Nintendo puts into these games (and really all the games they design).

However, we’re quickly reaching the point where a new 3D Mario game needs to be announced. Notice how I said “needs,” as it definitely needs to happen. The Switch is still firing on all cylinders and there are some heavy hitters that are on the horizon. However, the new 3D Mario game has got to be close.

It’s Been Almost Four Years

Super Mario Odyssey was released on October 27, 2017, and that was the last 3D Mario game the world got. Yes, I’m aware that Bowser’s Fury was an extension that was developed for Super Mario 3D World. Yet, that was an extension and not its own game, let’s just be real. We’re less than two months away from Odyssey being four years old.

Now, if you look at the history of the 3D Mario franchise, four years between installments is not unheard of. The thing that’s peculiar is the fact that Nintendo hasn’t dropped even a little news on when we can expect the next installment. Given that they, typically, like to reveal the newest 3D Mario close to when it will actually release, it’s not too far-fetched to expect it by the end of 2022.

2023 is the Most Likely

With how stacked 2022 is looking for Nintendo, it’s probably a good guess that the newest installment is not going to be until 2023. As for what it is, it has to be the sequel to Odyssey. Unless Nintendo plans to wait until their next console to release the new one (which would be absurd), this is the only logical assumption.

To be honest, the point of this article was just to remind all fans that 3D Mario is still a thing. I wish there was more news that could be detailed, but there has been virtually nothing. A September Direct has been rumored for quite some time, but at the time of this writing, Nintendo hasn’t confirmed anything.

However, I wouldn’t expect to see anything related to this at the Nintendo Direct. Hopefully, they reveal news on the new game during E3 of 2022 or something. That could be their major reveal. Until then, fans like me are going to continue to wait in anticipation for the famous plumber to finally jump into a new 3D adventure again. It’s just a matter of when, not if.

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Web Guyhttps://webguy.io/<![CDATA[It’s Better to Be the Gatekeeper]]>https://techpost.io/its-better-to-be-the-gatekeeper/2022-05-26T09:17:31Z2021-08-21T19:29:53Z... It’s Better to Be the Gatekeeper]]>The world is full of gatekeepers, and it would be complete chaos without them. That said, generally speaking, no one likes gatekeepers, even the nice ones.

Why Do People Hate Gatekeepers?

It’s simple. People don’t like being told they’re wrong, they don’t like being told what to do, they don’t like being inconvenienced, they don’t like being rejected, and they don’t like being punished, all of which are the job of a gatekeeper. What’s not the job of a gatekeeper, is to take things personally and be rude.

What is a Gatekeeper?

Anyone that stands between you and something you need or want to do. For example: cops, judges, landlords, bosses, managers, parents, teachers, customer support reps, forum mods, and don’t forget literal gatekeepers like: guards, TSA, parking attendants, toll booth operators, etc.

These types of positions are all extremely necessary, but they also receive a lot of hate, naturally. Some of these people grow a thick skin and are able to handle people that get angry with compassion, but a more common kind of gatekeeper, begins to hate the people they control right back and after being worn down, have a terrible bedside manner, and are no longer capable of treating people with a sense of decency or degree. Rather, everyone is an asshole and moron, and they gain a disposition to treat everyone that way, across the board.

As much as you hate going to the DMV and standing in line, trust me, many of those workers behind their desks hate you too and to blow off steam, probably make fun of you on their break. This is all natural, psychology 101 kind of stuff here. We’re all just human beings after all. No one can ever be completely professional, polite, and objective, 100% of the time. But, as is the case with humans everywhere, there are good ones and bad ones; there are good gatekeepers and there are bad gatekeepers.

Who Should be a Gatekeeper?

Someone who’s intelligent, mature, secure, has experience, empathy, patience, and can remain calm when people get upset (which is inevitable). On the other hand, this is a tough one, much tougher than who shouldn’t be a gatekeeper. I’ll give you a hypothetical example as to why…

Think about the world’s best brain surgeon. Say they’re so good that only they can do X, Y, and Z, making them perhaps one of the most exceptional gatekeepers, and an irreplaceable asset. They alone, have saved more lives than all the other brain surgeons in the country, combined.

There’s just one problem, they’re an arrogant prick and outside of serving their own ego to save the physical lives of patients, they don’t actually give a fuck about those patients’ emotions. They have terrible bedside manner and make their patients cry with their indifference.

Should they be fired? Probably not; they’re not expendable. That’s an extreme example of course. I think in most gatekeeper positions though, your ability to have empathy, to treat people with respect should be mandatory, or get the fuck out.

Who Shouldn’t be a Gatekeeper?

I think at some point, everyone gets the chance to be a gatekeeper, and if that person was bullied or had a controlling parent or feels weak or insecure, it might be the perfect storm for them to take advantage of and abuse the power and control they have as a gatekeeper. Of course, in an entirely different person, those same circumstances might be the very reason they make a concerted effort to NOT be an asshole, because they know what it’s like on the receiving end.

Both The Milgram Experiment and The Stanford Prison Experiment are useful reads to learn about how easy it is for people to both follow orders blindly and behave badly when put into hierarchical chains of command.

I Try Not to be an Asshole

I have a boatload of experience being a gatekeeper, nearly 20 years! And I’ll admit, while I’ll never be perfect, I was much worse in the beginning. Even in the very beginning when I was much younger and more immature, I still tried to be kind and positive, but if someone said “Fuck you!” I didn’t have the discipline to not say it back. I do have that discipline now and more life experience and a better understanding of psychology, but there’s always room for improvement.

For many years now though, while I’m sure that plenty of people have still hated me for the mere fact of my being in the role of a gatekeeper between them and something they wanted, I can happily say it hasn’t been for intentionally being rude, or sarcastic, or publicly shaming them, or making them feel stupid, or punishing them in retaliation. I do my best to help them AND not make them feel bad.

Ultimately, the problem is that many gatekeepers out there (I’m sure you’ve come across them) think that their only job is to keep the gate, but the secret is that they need to be nice while they’re doing it too or one day, even if they think they’re irreplaceable, they just might be.

Conclusion

Fuck gatekeepers, yes, but also they’re simply unavoidable. Even if you’re the richest person in the world, you still can’t avoid gatekeepers. It’s a necessary part of civil society. In my experience, the ratio of rude people to nice people is the same for both gatekeepers and the people they’re dealing with, 3:1.

Whatever side you’re on, you cannot control the other side; you can only control your own. Whatever side I’m on, I do my best to be polite and professional. Unfortunately, it’s not mandatory; it’s merely a choice. Only the people above the gatekeepers, the policy makers, have the ability to enforce their gatekeepers to behave. The problem is that they usually don’t, and those gatekeepers go unchecked.

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Tyler Jones<![CDATA[Mario Golf: Super Rush – A Complete Disappointment]]>https://techpost.io/mario-golf-super-rush-a-complete-disappointment/2022-05-22T03:36:32Z2021-08-16T19:29:53Z... Mario Golf: Super Rush – A Complete Disappointment]]>It’s been a little while since Mario Golf: Super Rush was released and even though some updates have been dropped since that date (and more have been promised to come), the game is still a massive disappointment. Considering the modern state of Mario Sports games, however, perhaps it’s not a disappointment, and I really should’ve just expected it to be garbage.

For the record, golf is my favorite sport, and Mario is my favorite video game franchise. So, I feel my opinion on Mario Golf: Super Rush does have some validity. It’s also worth mentioning that Mario Golf: Toadstool Tour (which was made by the same company) is probably my favorite Mario Sports game of all time.

Anyway, I want to detail the many reasons why I feel the way I do about the most recent Mario Golf entry.

Lack of Content

This has been a major issue for modern games in the Mario Sports genre. Perhaps it’s because we live in an era of DLC where content can be released post-game. Regardless, this is just another game in the genre that simply doesn’t have a ton to offer. This is especially true when compared to Toadstool Tour. That entry had game modes galore and did so without a true story mode (which this version actually has).

Speaking of the story mode, it gets old in Super Rush in about 30 minutes. Nope, I’m not exaggerating as the cringy voice acting and the repetitive gameplay gets very tiresome very quickly. I guess this would be a good time to mention the new “Speed Golf” mode. To be honest, I feel the game was built around the concept and really tailored to it.

I like to take my time while playing golf, but I can see where a group of friends would find a lot of enjoyment in speed golf. My lack of care for this mode is probably a huge reason why I don’t like it, honestly.

Game Mechanics

Now, to those who’ve played this game, this might come as a surprise. The game mechanics, on the surface, are very clean and well-executed. So, what’s the problem with them? It’s quite simple, actually, the game mechanics make the game way too easy. As a person who loves playing golf in real life, I understand that a video game will never be able to truly replicate the difficulty and fun of the real thing.

However, going back to Toadstool Tour, that game at least has game mechanics that are a little harder to master. In Super Rush, all you have to do is press a button. The former was just much more immersive. Additionally, all the pre-shot controls and options of Toadstool Tour are much better.

Course Design

Wow, the course design in this game is just bad. Now, the “New Donk City” course that was added looks really cool (I haven’t tried it yet because I couldn’t care less to play this game again). However, besides that, on top of having a very limited number of courses, most of their designs are pretty bland. Yes, golf courses can easily be repetitive, but “Camelot” was able to pull off some epic courses back on the GameCube.

Back when this game was unveiled earlier in 2021, I was extremely excited about it. Literally, five hours into the game, and I realized just how bad it was. Perhaps more and more updates will continue to improve the game, but is it really too much to ask to release a $60 game that’s actually good on day one?

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Anonymous<![CDATA[The Emergence of Meme Coins and What it Means for the Cryptocurrency Market]]>https://techpost.io/the-emergence-of-meme-coins-and-what-it-means-for-the-cryptocurrency-market/2022-05-22T03:43:06Z2021-06-24T19:29:53Z... The Emergence of Meme Coins and What it Means for the Cryptocurrency Market]]>The early 2021 Dogecoin hype by top social media influencers and billionaire Elon Musk increased the knowledge of investors’ (half-way) about meme coins, its beginning, and how it affects the cryptocurrency market. Investors, a lot of them, see the green side of meme coins, but do not know the other side of meme coins and their meaning to the cryptocurrency market.

Due to the frail nature of meme coins, it is inordinately thoughtful to read this article — that unveils meme coins’ emergence, beginning, and how the cryptocurrency market sees it.

The Beginning and Emergence of Meme Coins

Meme coins were invented in 2013 when two software engineers, Billy Markus and Jackson Palmer, developed the first meme coin called “Dogecoin” and featured the Shiba Inu dog breed on the coin. This feature amazed the internet community such that when they launched their official website, dogecoin.com, they received 1 million unique visitors in one day. Still, Dogecoin’s value increase was thin and thready (the reason this happened despite having 1 million unique website visitors is explained in the second part of this article).

In 2021, Tesla CEO Elon Musk assumed the CEO (elect) of the Dogecoin project. He added Dogecoin as a payment method in the sale of Tesla electric vehicles.

This development birthed and got a colossal amount of meme coins such as SHIBA, AKITA, etc. listed on top exchanges. Elon Musk didn’t stop the hype on Twitter and increased Dogecoin’s price to over 30% of other meme coins that existed during this time.

Today, meme coins are scattered everywhere online. The new ecosystem effects on the cryptocurrency market are in the section below.

Meme Coins Meaning for the Cryptocurrency Market

Definition: The cryptocurrency market defines meme coin (like the name implies) as a “joke coin,” meaning that jokes don’t stay funny for long. In market terms it means holding a meme coin long-term is nefarious to your profit rate.

Example: After the Dogecoin price increased by 30 percent, traders sold before it was dumped. In addition, the market sees meme coins as first-come-first-serve coins.

Example: Late buyers of Dogecoin (those that bought when it hit an all-time high) all lost their funds waiting for the next hype.

I promised in the first section to explain why meme coins hardly increase in value. It’s one reason why meme coins are a threat to the cryptocurrency market. Meme coins have no use case attached to them; a price increase depends on hype alone.

How Some Meme Coins Decrease Investors on the Cryptocurrency Market?

Meme coins stand out in the market with a good amount of investors ready to invest. They expect to make a huge profit because they buy at a low value and then hold for the long-term hoping for the best. But the meme coin may not increase in value or may not survive for long before it disappears. These funds, when invested in projects like Ethereum, will be of good use to the cryptocurrency market.

Summary

Traders see Dogecoin as the best meme coin to trade at the moment because of its long existence and network (Dogecoin was forked, out of Litecoin). Some meme coins will perform better but invest what you are ready to lose.

— Cheers

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Web Guyhttps://webguy.io/<![CDATA[The Universal Message of The Breakfast Club]]>https://techpost.io/the-universal-message-of-the-breakfast-club/2022-05-22T03:49:30Z2021-06-23T19:29:53Z... The Universal Message of The Breakfast Club]]>However you feel about The Breakfast Club, there’s no denying that it’s a classic beloved by many. For many, its value may be simply that of a fun ’80s coming-of-age film, and that’s a-okay. But, like most forms of art, for those that are looking for a deeper level of meaning, it’s there to be found.

At the core of the movie, we have our 5 brat pack teenagers from wildly different cliques, the brain, the athlete, the basketcase, the princess, and the criminal, who would otherwise never socialize with one-another, forced to spend a Saturday detention together. Out of sheer boredom, and with a common authoritarian foe, they begin to interact with each other, eventually, over the course of the day, breaking down the barriers of fear, hatred, prejudice, and ignorance they first walked in with to learn that their similarities actually far outweigh their differences.

At first glance, one might see all their grief as mere teenage angst, but that’s bullshit. Most people, fundamentally, at least morally, become who they’re going to be for the rest of their lives pretty early on. What some might consider childish, immature, bratty behavior or teenage drama, I witness from the average adult every single day. No matter what age, these same boundaries of classism, racism, sexism, ageism, and prejudice exist in each of us, at least to some extent.

With that said, I believe the messages in The Breakfast Club hold a certain universality. We all have a certain shell or facade, that once gotten past, you’ll usually find just another person who’s insecure, struggling, and that generally wants all the same things in life that we all want: happiness, love, respect, financial security, and so on. If we could only stop judging each other so harshly all the time and concern ourselves more with improving our own selves instead of the defense mechanism that is putting each other down. If we could just be locked in a room together more often to be forced to get to the root of what our perceived differences are really all about.

Heart to Heart

Personally, as someone that never belonged to any clique, I always had a unique perspective, from day one. While I’ve certainly been a loner throughout different times in my life and certainly always a weirdo, in school, I was actually friends with pretty much everyone. It didn’t matter, goth kids, jocks, musicians, skaters, nerds, whatever. I probably didn’t understand it in the deeper psychological way I might analyze it now, but it just made sense to me. If I like this person and they’re fun and they’re nice to me, I want to hang out with them. What do I care how they dress, what music they like, etc.?

But, we’re certainly not going to get out of this article without first discussing just how cruel school can be too. I’ve been bullied and I’m also guilty of having been a bully. It’s all just fear and everyone’s feeling it, even the cool kids. But, to the unfortunate poor few that get it the worst, that never make it out because they kill themselves, it’s just so stupid. I wish I could talk to them and let them know it’s not the end of the world, if they only knew that everyone in high school is an asshole and that it gets better. I mean, most people are still assholes the rest of their lives, but the difference is, you grow out of caring, out of giving weak people the power to put you down. In the end, everything is pretty much okay.

That’s the deeper meaning I take away from the film. It’s almost an examination of the basic id, ego, and super-ego in all of us. That, and The Breakfast Club also has a pretty cool theme song:

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Web Guyhttps://webguy.io/<![CDATA[Sadly, Startups Are All Just Clones Now]]>https://techpost.io/sadly-startups-are-all-just-clones-now/2025-05-23T17:42:28Z2021-03-09T04:16:11Z... Sadly, Startups Are All Just Clones Now]]>To me, startups have always been built on the foundation of one very important principle: breaking free of the prison that is the office cubicle. To be fair, these values seemed to have lasted for quite a good run, but as they say, nothing lasts forever.

Nowadays, every startup, especially in tech, follows the exact same boilerplate, using all the same buzzwords, all the same marketing, all the same tools, and all the same methodologies. And whether they intend to or not, every “new” thing they add back into the structure of the company, is just another bar on the cage of the cubicle that they’re putting us back into.

Hiring

Job Listings

We Work Remotely has become one of the most popular go-tos for posting tech jobs. Luckily, this at least ensures that jobs really will be remote, as opposed to companies that only wish to appear innovative and flexible, but actually pull a bait-and-switch along the lines of “Oh sure, the job can be done remotely, but you still need to be local to our city.”

The problem starts with the actual listings, where they all use the same kind of job titles and outline language. Titles like: “Developer Ninja” or “Design Rockstar” or “Customer Happiness Engineer” 🤮. Outlines include language like: “We need someone who wakes up with a smile everyday, and doesn’t look at problems as something that holds them back, but challenges they’re excited to conquer!” or they try to be hip and funny “Bob’s our senior developer, but don’t ask him questions too early in the morning before he’s had his coffee… unless you have a cat gif ready to go. He sure likes his cat gifs.”

Most job listings read like the person who wrote them just looked at all the other listings to see what they said, as opposed to actually having something original of substance to say, based on a company that really has true freedom and values to talk about. They all talk about how cool they are, what a great culture it is, the flexibility they offer, and make the same “we’re a fun and friendly place to work” cat jokes.

Job Applications

They then send you to a third-party form to apply, one of several commonly used like Workable, because modern startups have an unhealthy addiction to adding yet another app, service, or piece of software to handle some menial task (more on that later). The application itself usually has all the same questions: “Where do you see yourself in 5 years?,” “What’s an exceptionally tough problem you had with a customer and how did you overcome it?,” “Why do you want to work here?,” or “What salary are you looking for?”

And look, not all clichés are bad; sometimes there’s a good reason that something is a cliché, because it’s useful, but there are always a few questions on these applications that are rude or pointless, meaning they’re only asking it because they’ve seen that it was asked on other forms, not because they have some deep, psychological analysis that they’re doing.

I’d confidently put money on the fact that they quickly skim over some of those answers because it doesn’t actually mean anything to them or whether they’ll hire you or not, because they themselves were only trying to appear “smarter” or “professional” to someone above them by padding the listing and asking what other popular companies ask.

The Test

Next up, you’ll receive a follow-up email after about a week (after sorting through the often hundreds of applicants), letting you know whether they’re interested or passing. In my case, they’re almost always interested because I generally only apply for gigs that I’m perfectly suited for, if not over-qualified for in the first place.

I would only be guessing on this part, but I think the fact that I don’t care whether they hire me or not (I’m usually just taking a flyer on something to see if it’s a good fit and somewhere I might actually enjoy working), helps in terms of confidence, as opposed to the desperate “I’ll jump through any hoop.” mentality of a normal candidate.

At this phase in the process, they’ll typically give you one final test before getting to the true interview. The test is usually designed to give them an idea of your skills or common sense. In other words, they’re weeding out the dumb-dumbs that lied about their experience.

The Interview

If you make it past the Indiana Jones like booby traps, you can now set a day and time through yet another third-party app (something like Calendly) before moving onto the final boss, which is the inevitable video interview (which is almost always done through Zoom) with the big man himself, which is often the CEO (on a side note, can we stop with all these archaic, overblown titles — I’ve started many businesses and I’ve never once called myself the “CEO” of it).


A Word About Zoom

This should really be its own article, but seriously, fuck Zoom; we need to talk about this. Would you install a mandatory keylogger on your computer imposed by a company? No? Then why in the hell would you ever install Zoom, a far worse form of malware. Zoom records your “private” meetings. That means video and audio of you, and everything you’re doing and saying, and outright using and selling that data. This is common knowledge and most people in general heard about it in 2020 during the massive uprise in its popularity due to the virus, which came with much more scrutiny of its weak security (Zoom is not end-to-end encrypted) and its even weaker company policies.

I can understand how a lot of organizations like companies in non-tech industries, schools, churches, etc. continue using the software because they may not know any better, but tech companies who definitely do know better, also continue to force their employees to use this software. I’m really not sure how that’s legal to endanger your people’s right to privacy like that, but I’m no lawyer. I’m not a fan of this style of communication for all my own reasons anyway, but there are always safer alternatives.

The problem, as is usually the case when it comes to privacy issues, is complacency. People don’t care about their own privacy, let alone other people’s. It’s also harder. I’m not perfect; there are many ways I could improve upon my own bad habits, but acknowledging the problem is at least better than nothing, and it’s never too late to improve, even if it’s a slow process.

One of the best parts of working on a remote team was getting to work at home, rolling out of bed, not worrying about how you look or your stinky cat walking around in the background, playing in your unmade bed. But now, in this new move to devolve remote teams back into “the office experience” as much as possible, we’re forced to stick a camera in our face to do our work? It’s just creepy and I refuse.


And we’re back.

Aside from the technology being creepy, I can at least understand that the main point of this step is that they want to “meet” you, see your face, hear your voice (though for my own privacy, I’d rather they not). While I personally don’t give a shit about this (when I hire someone all I care about is that they can do the work and have a good work ethic), I’m not a complete monster; I get it. It really is just the tech that makes it creepy.

Imagine going into a real, physical office to have an interview. Sure, you might be nervous, but it’s a fairly innocuous experience overall. But, now imagine that there’s some lady standing in the corner with a camera on a tripod recording you, while she also takes notes. This is going to be pretty awkward and you’re definitely going to ask.

You: “This is being recorded?

Them: “Yes.

You: “Why?

Them: “Oh don’t worry about it. We record all of ABC Inc.’s meetings.

You: “Do you work here? Is this for training purposes or something?

Them: “No, we don’t work here. ABC Inc. has just given us permission to record all their meetings.

You: “For what purpose?

Them: “For marketing and research purposes. By entering this room, you too have agreed to these terms.

You get the idea. It’s definitely not okay. Not to mention that the company you’re working for itself is likely keeping a copy of the recordings (they legally have to disclose this by the way — that doesn’t necessarily mean they will though), and storing it forever for reasons that benefit you in no way whatsoever, including for potential legal purposes to be used against you later if there’s a dispute.

Another big purpose of the video interview is as a precursor to the unwritten policy of…

Company Culture

Because of discrimination and harassment laws, they can’t come right out and say it, but another common theme in this new startup boilerplate model is culture. That is, more or less, you need to be able to be friends with your co-workers in order to be accepted onto the team. Rather than being something that occurs naturally among co-workers if it’s going to happen or not, which is fine too, it’s now kind of a requirement.

If like me, you’d rather just keep your head down, get your work done, and keep your personal and work life separate, it could honestly mean you’re not getting hired or you might not last there very long.

Retreats

A major new fad for startups, but an age-old staple of the corporate world is the retreat. Flying the team out for a week-long work vacation to some domestic or exotic tourist destination. There are a lot of things at play here. Most likely, the boss has read about how team-building exercises out in the wild can improve productivity in the “office.”

I’m not going to argue the pros and cons of this. Certainly, there may be benefits for a certain kind of company, but tech teams really don’t work shoulder to shoulder together where those benefits would be most useful. In a tech company, everything is extremely compartmentalized, and everyone is doing work that’s highly specific and tedious to just them. The only communication really needed is just to let each team member or department know your ETA for X or if you’re having issues with Y.

In any case, I don’t care what the benefits might be, I’m not into it. And even if the retreat isn’t mandatory (it often is outright stated that it is in fact mandatory), going back to culture, it really just is. If you don’t “fit in,” you might find yourself being pushed out or just quitting because you’re tired of being forced to have play dates with your co-workers.

There’s a reason I work remotely in the first place. Having to leave home, travel to the airport, get on a plane, and then spend a week in a house or hotel with what are essentially strangers is the absolute antithesis to the joy of working from home. I’d rather they just took that couple grand they spent on each of us for a retreat, and give us half as a bonus, gaining happier employees and saving money at the same time.

The Work

This is what it was all about, the work; the joy of the project. But, being able to do that work with complete autonomy and time flexibility. Not being micromanaged; not being fixed to any kind of 9-5 like window; just being able to work in your own way, using the tools you like to use, and in your own time. It didn’t matter where you were in the world, what your sleep schedule was like, as long you got your work done within every 24-hour period, and as long as you checked in every now and then and obviously respond to any direct communications to you.

Autonomy

The freedom to keep it simple and use the tools you want to use.

Startups no longer build their own tools or methodologies to keep it all sane and less convoluted. They all just use the same obligatory third-party services:

  • Google Workspace
  • Slack
  • Basecamp
  • Zoom
  • Help Scout

I’m not saying that I don’t also use some of these tools, or that there’s inherently anything wrong with them, but the point is all about how every startup now is just a carbon copy of one-another, instead of doing things in a smarter, simpler, more minimalistic way. To stop doing things like the corporate dinosaurs of the past.

Flexibility

The freedom to wake up at whatever time you wake up wherever you are in the world, whether that be 7am, noon, midnight, or whenever.

And it didn’t matter because you got your work done within the 24-hour work cycle. You don’t need to commute anywhere, you work with people all around the world with all their own varying schedules, so it just didn’t matter. That’s how time management is supposed to work.

Now, the modern startup keeps chipping away at those freedoms to return to the traditional corporate regime of being available between 9-5 in whatever timezone they decide to designate (usually where the boss lives) and to attend incessant meetings, that have been proven to not increase productivity, and in fact, just waste time.

Conclusion

What the hell happened, why, and can anything be done to stop it?

What?

Whenever there is some kind of anarchy or push back against the ways of old, those systems eventually catch-up and find a way to appear as the new thing, while still implementing their control to serve their bottom line. It happens with all things, from cable to streaming, from books to audiobooks, from radio to podcasts, and from corporations to startups.

In the end, the old always finds a way to get its claws into the new.

Why?

I think the fact that being a nerd has become cool plays a big part in this. There’s Nerd Classic™ and then there’s the new class of nerds, who are often just Jocks 2.0™. Originally, the Jobs and Wozniak dynamic was common among tech companies, but for a short while the Wozniaks took over, and everyone on the team was a Wozniak.

Where rebelling and quitting your day job to revolt and go into business for yourself, to show the dinosaurs in suits that you could do it better, with less bullshit and red tape used to be what a startup was all about, but the suits and conmen caught on and now they play the part of a Wozniak and call their corporations startups for the trendiness of it.

But, while no one’s looking, they keep peeling back the ideals of a true startup, and still touting the claims about being open, fair, free, autonomous, flexible, original, and innovative, are sneaking all the old ways in through the backdoor. The reason for this I think comes from two places, money and ego.

Money

There have been a lot of innovations in business, mainly what a waste of money it is to lease office space. If they can cut costs on all that, but also keep tabs on you with tools like Zoom (the modern equivalent of taking a stroll through the office and watching people work over their shoulder), win-win. Save money, but also keep control? Sure sounds good for the bottom line.

Ego

Admittedly, we might have taken the whole “everyone is equal, no one has a job title” thing in the beginning of the revolution a little too far. I think there has to be some kind of hierarchy to keep the train moving, but there’s definitely a balance. On the opposite spectrum, we see people starting very small independent projects and giving themselves the title of CEO.

It’s just a little much. I think there are people who start projects that already have delusions of grandeur and then sometimes, a Wozniak becomes a Jobs type character after making a lot of money. Money changes people, and they suddenly feel self-important. I think there’s a certain make-believe aspect to it. To appear cooler, more sexy, I think a lot of these people like to play the role and be seen as aggressive, business-savvy operators.

Stop?

Can it be stopped? I don’t see how. That said, I’m sure there are still rare gems out there that really are a joy to work for and truly offer freedom instead of a corporate repackaging of it where all the same buzzwords are used, without any of the actual freedoms.

Of course, history repeats itself over and over and over. At first, innovations like tiny houses, nomadic van life, and startups say “Fuck you and fuck your rules; we’re going to do it our way.” But eventually, the monster catches you and eats you and the revolution is now just the new norm, and it too, will need to be rebelled against.

All I can say is that whenever I hire someone, I do my best to get the hell out of their way. That’s my idea of win-win.

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Trent Lapinskihttps://trentlapinski.com/<![CDATA[How to Manage a Remote Team]]>https://techpost.io/how-to-manage-a-remote-team/2022-05-22T04:31:20Z2021-01-27T19:41:34Z... How to Manage a Remote Team]]>Far too many people have created jobs for themselves during this pandemic vs prioritizing working on their businesses, and on themselves. Many people have just assumed that working from home is the same as working in an office, but it is not.

The reality is working remotely is working in isolation, and you will drive yourself and your team crazy if you just create busy work for the sake of creating busy work. You have to take responsibility for how you prioritize your time and effort when working remotely, as well as to research and understand the best tools for resolving communication issues.

For example, some people use a linear process for how they manage tasks. In fact, most people do this without realizing it. They reply to emails or messages in the order they are received. They start from the beginning over and over again without any consideration for timeliness, priority, importance, or productivity.

If you do this, you’re acting like a robot, and you’re creating more work for yourself. You’re not allowing yourself to prioritize or be creative. In fact, getting stuck in your own obsessive and compulsive processes prevents you from being creative and seeing the big picture of what needs to be done. Working from home is an opportunity to focus on the big picture, and not get lost in micro tasks.

While it is fine to have processes and systems for how you do your work, you cannot get stuck in them. If you’re still using the same systems you were using in 2019 in 2021 during a pandemic when almost everyone is working from home, then you need to take a step back and upgrade your processes to accommodate for today’s reality.

There are so many managers trying to duplicate in-person working conditions remotely. This is a huge mistake.

If you’re a manager hosting 8-hour Zoom meetings every single day, or even holding daily meetings for more than an hour per day with your team, you’re not working effectively, and your team is suffering because of it.

Video calls suck. There’s something weird about the latency and delay in visual queues and speaking during video calls that is just unnatural, draining, and exhausting. Video calls take energy without the endorphin boost of in-person, face-to-face interaction.

The first remedy is stop having so many meetings.

You need to adopt an asynchronous mindset. Most remote work does not happen in real-time. Most work happens between interactions. If you’re interacting all day, then you’re not actually giving you or your team any time to actually do any real work. You’re just having meetings to have meetings and you’re not actually achieving any objectives aside from appearing busy. In some cases, this is how people convince themselves that they’re working, when the reality is they’re not. DO NOT DO THIS.

Asynchronous communication is when you communicate in a way where you do not expect an immediate response back. This means taking time to thoughtfully craft what you have to say, and clearly defining context. It is more like sending a letter, or an email, vs having a real-time conversation. Spend more time articulating priorities, goals, and objectives asynchronously, and less time having real-time conversations.

Unfortunately, social media and modern communication tools have convinced us all that real-time communication is the only way to accomplish anything; but it is not. In fact in many cases much like real-time video calls, it is a waste of energy. You’re better off taking time to thoughtfully write a detailed message that clearly articulates what you want someone or your team to do, and then send it to them. If they have any questions then you can simply wait for a thoughtful response back without assuming you will have an immediate response.

The second remedy is to pick up the phone and actually talk to people.

Phone calls don’t require the same level of commitment as video calls and are not as draining. I can walk my dog and talk on the phone; I can drive while talking on the phone; I can pace around my living room like a crazy person while talking on the phone. Phone calls have less latency; they’re more natural; and you can multitask without having to worry about how you look, or being in front of a computer or camera. Learning how to have effective phone calls is an extremely productive remote working hack. Turn your camera off. Just talk to people if you don’t need to share your screen. A 20-30 minute phone call is more than enough to convey complex information or solve complex problems. A simple phone call can easily prevent miscommunication that happens over just text.

Next, ask yourself: is this meeting necessary or could this be an email or message on Slack?

Often, video or phone calls aren’t even necessary. Using an asynchronous method of communication, especially when there is not a sense of urgency, should be the default way to communicate remotely.

On the flip side, no face time at all, and only using email or Slack and never talking on the phone or video calls is equally as harmful to your team. A weekly or bi-weekly or even monthly video call with the entire team for an hour or two is a good morale booster. However, these meetings should be fun, collaborative, status-based, and objective-based. Video calls should be used strictly for “show and tell,” presentations, team-building, vision-setting, big picture, or just fun.

For detailed work, 1-on-1 or small group text chat is the most effective, or a phone call. When I have a direct report that I’m managing I usually manage them directly in a private or direct message. It is extremely counter-productive when you’re trying to get work done with a single person, and you’re using a channel or chat with multiple people who can read it, and randomly start jumping into the conversation out of context because they think you’re talking to them when you’re not. DO NOT DO THIS.

Direct Message the person you’re working with, and if there’s something the rest of the team needs to know after that conversation, summarize it and post just that summary in the group chat asynchronously. Use group chats for async messages and status updates, not 1-on-1 conversations.

To be an effective remote team manager you also need to understand some basic human psychology when it comes to text communication. There’s a very strange phenomenon that happens with text on a screen that we all experience and it can often cause significant harm and miscommunication.

You know when you’re in a really bad mood, in the middle of a thought, and you get a message from your significant other, perhaps a family member, or even a co-worker, and you immediately reply in a bad mood without considering the context of what the other person is saying? This happens all the time. It’s something everyone does. When we read text on a screen, we interpret it based on how we feel at that moment, not in context to what the message actually says. Our feelings cause us to immediately blame the messenger, and take the message out of context.

Where this gets incredibly dangerous is when someone is in a bad mood, they’re going to reply in a bad mood, and they’re going to assume the other person sent their message from a similar bad mood (when they likely did not). All tone, perspective, and context is lost. So many interpersonal relationships and communication suffers from this phenomenon, and it absolutely happens between co-workers, and remote teams on a regular basis. This is why hopping on the phone regularly is so important to be able to hear and understand the tone of the person you’re talking to. Context matters. Tone matters.

If you’re physically in the same room together you can visually see when someone is unhappy or distressed by their facial expressions, posture, and tone. None of this information is available via text on a screen.

It’s for this exact reason my significant other and I do not discuss feelings, or express complex information to each other via text message. We use texting exclusively for status updates and reminders (“Hey, I’m running 20 minutes late.”), or positive interactions like sending each other a 💜 emoji. We don’t discuss plans; we don’t talk about friends or family or important contextual information. We call each other and actually talk on the phone so we can hear each other’s tone and have more context for what we are discussing. We also seem to remember things better when we actually talk about them, vs a string of text messages.

The same is true for work. If someone is being rude, short, or saying things that you do not believe they would normally say to your face, then stop using text to communicate and call them. You have to break the cycle, get more context, and have a more human connection with someone in these moments. More text messages always make this problem worse. When a conversation starts to spiral and both people obsessively start arguing back and forth over Slack or text messages, the only solution is to break the cycle and have an audio or video call to resolve the problem. You have to get more context, and the only way to achieve that is through a more human connection with tone.

If one party is unwilling to talk, then just end the conversation entirely and revisit it when both parties are free to talk it out.

What do you do when miscommunications happen?

When miscommunications happen between team members there’s really only one solution. As a manager, it is your job to get both parties on a call or video to discuss what happened. In some cases, this can be resolved with a group chat. But a short call or video conversation is typically more effective. As a manager, your job is to be a leader and hear both sides of the debate and mediate a solution or compromise between the two parties. Most of the time, miscommunication occurs between team members when working remotely because they’re missing context that usually wouldn’t be missed if they were in the same room together. Although, honestly this happens even if you’re working in the same office, but it happens more when working remotely.

Half of a manager’s job is resolving miscommunications between teams or team members. These conversations typically require tone or even video to be able to read facial expressions and body language. Especially if you suspect one party is not being fully honest.

Let people make decisions on what they need to do their job.

Lastly, this is more of personal pet peeve than anything else, but don’t pick other people’s tools. It is fine to have shared collaborative project management or communication systems that are standard that the whole team has to use. That’s fine, but when it comes to specific tasks, I have never felt more frustrated or stifled in my life than when I was working a job or project and the person managing me wouldn’t let me use the proper tools for the job. This is like telling someone to only use a hammer when you really just need a screw driver. Or telling a graphic designer they can’t use Photoshop, and have to use MS Paint.

Autonomy is required for remote work.

You have to encourage and promote those who are able to work autonomously, and teach and coach those who struggle to work on their own. This means giving the people reporting to you the freedom to do things in the way they know how, even if you know another way, or don’t agree with their methods. What matters is the end result, not the path the other person chose to get there. Let your team do what is necessary, and trust them to get the job done. If they make a mistake, correct them until they get it right. If they do a good job, positively reinforce them. You don’t always need to understand how someone else does something as long as the end result meets quality standards and objectives.

When it comes to working remotely you really need to see yourself as more of a coach and mentor when leading a team, and less of a micro-manager.

Let people use tools they know how to use, and support them in whatever way they need to succeed. Your job is to support your team in getting the tools, budgets, or resources they need to do their job. You don’t need to understand why someone is using the tool or software they want to use, all you need to know is if it will help them achieve the goals and objectives of whatever you’re working on together. Focus on the end result, and do not try to micro-manage how people work.

The key to remote work is giving others autonomy, and enabling them to make their own decisions. The role of a remote manager is to support, coach, and define clear objectives and vision. Your job as a manager is to define priority, manage by priority, and clearly define and articulate what the priorities are for your team. Then give them the space, respect, support, and freedom to actually do their job.

I’ve managed teams remotely and globally for over 10 years now.

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